Website powered by

Vegetation & Environment | Road Trip

A collection of vegetation concepts for Road Trip game. As the project's Art Lead, I developed these environment elements to create a lively and atmospheric game world. Every bush and plant was designed considering the game's overall art style and the need for clear visual readability.

Key objectives:
• Creating diversity within a unified style
• Ensuring clear visual perception
• Adding depth and mood to locations
• Maintaining optimization for mobile platform